StarStrider v1.5 : What's New
- Added relativistic effects: space time aberration and/or Doppler shift
of light spectrums.
- Added a 'ship-clock' which can be selected to go much faster than
the 'real life' clock by setting a 'time-scale' factor. I.e. by
cheating with a 'fast' clock we can now stay 'realistic' and constrain
the ship to sub-light speed and still get somewhere in less 'real time'
than a life-span :-)
- Added a 'Space-time' menu where you can select such things as a Newtonian
or an Einsteinean universe, time scale, and related options.
- Added 'speed unit' selection under 'Info' in the menu.
The selection 'light years per second' behaves in a special way in that
it multiplies the displayed speed with the time scale factor. I.e. you
see the speed in 'real-life' time (as in the previous version of
StarStrider) rather than in the scaled 'ship' time.
- The StarStrider logo is no longer drawn when in 'Zoomed' mode.
- The screen saver mode now is considerably nicer (get the free StarStrider
Screen Saver add if you want to see it!).
If you hold down the numeric 0 key, you can now rotate the viewing direction
without changing the travelling direction, this also works in 'travel' mode.
- The field of view, the visibility limit, and the saturation limit are now
also stored in .ssview files. When you open them, you have a checkbox in
the open file dialog, which determines if these parameters should be loaded
- Added a new view quick preset: Starfield view.
- Added a travel time 'count down' when clock display is turned on.
- To conform with accepted practice, the 'Disc' star rendering mode no longer
scales the disc intensities with the star brightness - only their radius.
- Ctrl-M now toggles a special 'movie making mode' where it used a discrete
time step between frames (e.g. 25fps) and continuously saves a screenshot to
disk for every frame.
What was new in v1.0